I, unfortunately, continued my "Explore first!" kick into Hebra and so blundered into Condé's story from the wrong side. Not that any option is wrong as such in an RPG or even JRPG, but... I've seen videos of folks playing this charming, intriguing section, so when I blundered into a certain spot and got compressed dialogue skipping that much more personal and exciting introduction to the character, I knew what I'd lost. You won't want to miss it.
That said, exploring Hebra thoroughly brought me fun discoveries that I was unspoiled on, probably because the people who streamed and wrote wiki entries when the game come out last fall had played the main quest at speed, rushing through straight to the end for reasons like not getting spoiled and satisfying their followers, and so missed some interesting tidbits, including about Condé himself. ( Spoilers (and one fanfic idea) about Condé )
Yes, it's a delightful game. Playing as Zelda is fun. Echoes are fun. The plot and lore are fun. If Condé and Dohna are richer characterizations than Link and Zelda, well, that's a peril of a "silent hero," I'm afraid.